Loaded Salary Cap 2011
Current Leaders
PLAYER SALARIES
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League Format 
You are the GM with a $100m team salary cap to manage. Follow the Player Salary Market and make as many roster changes as you feel necessary from week to week. Welcome to the most intense Fantasy Football game on the web... Loaded Salary Cap Challenge.
This game is managed entirely online. Here is how the game is broken down:
Team Selection
• You have the opportunity to select your initial team roster. The entire NFL Player Pool will be available to you, with each player assigned a Player Salary.
• You will assemble a roster consisting of 2 QBs, 4 RBs, 4 WRs, 2 TEs, 2 K, 2 DEF, and 3 Bench Players.
• Your combined salaries of your starting lineup cannot exceed $100 million. The values of your Bench Players will not count toward the $100 million salary unless they are promoted to your starting lineup.
Player Market & Roster Transactions
• At the start of every NFL Week, Player Salary Values will be updated. This is known as the Player Market.
• You will have the opportunity to make as many roster moves as you would like over the course of the entire season. Therefore, you can conceivably have an entirely new team from one week to the next.
• Dropping a player on your roster for a new player on the Player Market is called a Trade. A team must purchase trades in advance via the RosterDoc.com Cashier. One trade costs $2.50, but we do offer trade bundles to reduce the cost greatly.
League Format – Regular Season
• Teams are placed in leagues of 25. Your 25 team league is broken down into 5 divisions. You will only compete against these teams during the regular season.
• The regular season lasts from Week 1-12
• Standings will be based on a Total Point System, where all 25 teams compete against one another every week of the regular season. There are no head-to-head matchups.
• At the end of each week, teams will be ranked within their division based on the cumulative total of points to date.
• At the conclusion of Week 12, League Prizes will be awarded based on the highest Total Point getters. 1st Place (Most total points in each 25 team league) will receive $200; 2nd Place $50; 3rd Place $25; 4th Place (1) One 2012 Loaded Salary Cap Free Entry.
• Additionally, the top 15 teams in each league will advance to the Championship Playoffs, beginning in Week 13.
League Format – Postseason Championship Playoffs
• The Playoffs will consist of the top 15 teams in each league based on Regular Season Point total
• The top 3 teams in each division will advance to the Playoffs.
• If you win your division, your playoff salary cap becomes $105 million. 2nd place in each division will earn a cap bump to $103 million.
• The Playoffs will run from Weeks 13-17.
• Playoff Standings will be based on be based on cumulative fantasy scores from Week 13-17.
• The Playoff team with the highest cumulative fantasy score from Weeks 13-17 will be the named the 2011 Loaded Salary Cap Champion and receive $10,000.
Fees 
| 1 Team Entry Fee | $24.95 |
| 2 Teams Entry Fee | $40.00 |
| Additional Teams | $15.95 |
| 1 Trade | $2.50 each |
| 5 Trades | $12.50 |
| 10 Trades | $22.50 |
| 20 Trades | $40.00 |
| 50 Trades | $90.00 |
| 75 Trades | $130.00 |
| 100 Trades | $160.00 |
| Trade bundles can be used with all teams in your account. | |
How It Works 
DEADLINES AND IMPORTANT DATES
Weekly Starting Times
The week is considered to begin each Tuesday at 12:01 AM. The season schedule is as follows:
Week 01: Tuesday, September 6th through Monday September 12th.
Week 02: Tuesday, September 13th through Monday, September 19th
Week 03: Tuesday, September 20th through Monday, September 26th
Week 04: Tuesday, September 27th through Monday, October 3rd
Week 05: Tuesday, October 4th through Monday, October 10th
Week 06: Tuesday, October 11th through Monday, October 17th
Week 07: Tuesday, October 18th through Monday, October 24th
Week 08: Tuesday, October 25th through Monday, October 31st
Week 09: Tuesday, November 1st through Monday, November 7th
Week 10: Tuesday, November 8th through Monday, November 14th
Week 11: Tuesday, November 15th through Monday, November 21st
Week 12: Tuesday, November 22nd through Monday, November 28th
Week 13: Tuesday, November 29th through Monday, December 5th
Week 14: Tuesday, December 6th through Monday, December 12th
Week 15: Tuesday, December 13th through Monday, December 19th
Week 16: Tuesday, December 20th through Monday, December 26th
Week 17: Tuesday, December 27th through Monday, January 2nd
Weekly Deadlines
Players can be traded on/off your active roster at any time before their game begins that week. Once that player’s game begins for the week, he is locked on your team. This holds true for all players, regardless of the day of their game (Thursday, Saturday, Sunday, Monday, etc.).
Cancelled / Postponed Games
In the event of a cancelled or postponed game, players will still receive points for the week if the game is played before 11:59PM on Wednesday night following the originally scheduled game. If the game is not made up by the following Wednesday, players from those teams on active rosters will receive 0 points.
Trading Players
You can only trade a player for another player at the same position. There is no limit to the amount of trades a GM can process. To trade a player, use the "Edit Roster" tab at the top of the page. Click the “Drop” button next to the name of the player that you wish to trade. You will be brought to the free agent screen, which will show a list of all players at that position as well as their salaries. Click the “Add” button next to the player you wish to add to your team. You can make as many trades from this screen as necessary. Trade are not subtracted from your account until you click "Apply To Roster".
Payroll Cap
You must keep your team payroll under $100 million to be eligible for points. If your payroll is over $100 million after all your players have played that week, your team will be scored a zero for the week.
Roster 
Each GM will be given a $100 million payroll to work with each week. Your active roster (16 players) must stay at $100 million or less at all times. Player values will be listed next to each player. These players will remain on your team until you trade them off your team.
Starting Lineup Consists of:
2 Quarterbacks
4 Runningbacks
4 Wide Receivers
2 Tight Ends
2 Kickers
2 Defense/Special Teams
Bench
Each team will have 3 bench slots. Players on your bench will have their salaries frozen the same way players on your active roster do. Additionally, the players on your bench do not count towards your $100 million payroll cap. Once a player is placed on your bench, his salary is frozen until you trade him to your active lineup. This is an effective way of snapping up a player at a low value with hopes that he becomes a fantasy stud during the season.
Player Salary Changes
Player salaries will change weekly in the RosterDoc.com Loaded Salary Cap Game. Players on your active roster will always have their salaries frozen and will not fluctuate automatically. For example, your active QB has a salary of $5 million in Week 5 and in Week 6 his salary is $4M. That QB's salary will remain at $5 million unless you trade him off your active roster. Alternatively, it is important to note that if the QB's salary goes from $5m to $8m, you will retain that QB at his original $5m salary.
Roster Transaction Page – Trades and Bench Swaps
To insert a bench player into your lineup, go to the "Edit Roster" tab at the top of the page. Make the necessary bench swaps and click the "update positions" button. Please note that you still must stay under the $100 salary cap when making a bench swap. There is no fee for a bench swap.
Trading Players
You can only trade a player for another player at the same position. There is no limit to the amount of trades a GM can process. To trade a player, use the "Edit Roster" tab at the top of the page. Click the “Drop” button next to the name of the player that you wish to trade. You will be brought to the free agent screen, which will show a list of all players at that position as well as their salaries. Click the “Add” button next to the player you wish to add to your team. You can make as many trades from this screen as necessary. Trade are not subtracted from your account until you click "Apply To Roster".
Please note that all teams will have the ability to make unlimited trades for free until the start of Week 2. It is only until the start of Week 2 that purchased trade slots will have to be used.
Scoring 
PASSING
| 1 passing yard | .05 points (e.g. 200 yards = 10 points; 300 yards = 15 points) |
| Touchdown | 4 points |
| Interception | (-1) points |
| 2 Point Conversion | 2 points |
RUSHING
| 1 rushing yard | .1 points (e.g. 50 yards = 5 points; 100 yards = 10 points) |
| Touchdown | 6 points |
| 2 Point Conversion | 2 points |
RECEIVING
| Reception | 1 point |
| 1 receiving yard | .1 points (e.g. 50 yards = 5 points; 100 yards = 10 points) |
| Touchdown | 6 points |
| 2 Point Conversion | 2 points |
KICKING
| Extra Point | 1 point |
| FG 0-39 yards | 3 pts |
| FG 40-49 yards | 5 pts |
| FG 50+ yards | 6 pts |
| Sack | 1 point |
| Interception | 2 points |
| Fumble Recovery | 2 points |
| Safety | 2 points |
| Touchdown* | 6 pts |
| Points Against | One-Half (.5) point for every point under 20 allowed (Example: 10 points for a shutout, 10 points allowed equals 5 pts, 17 points allowed equals 1.5 points, etc.) |
| *Kick/Punt Return Touchdowns are scored to special teams only. | |
Prizes 
Overall Prizes
| Overall Tournament Winner | $10,000 |
| Overall Tournament Runner-Up | $2,000 |
| Overall Tournament 3rd Place | $1,000 |
| Overall Tournament 4th Place | $500 |
| Overall Tournament 5th Place | $200 |
| Overall Tournament 6th - 10th Place | $75 |
| Overall Tournament 11th - 15th Place | $25 |
| Overall Tournament 16th - 20th place | 2012 Free Entry |
League Winner Prizes (Leagues of 25)
| 1st Place | $200 |
| 2nd Place | $50 |
| 3rd Place | $25 |
| 4th place | 2012 Free Entry |
RULES 
» DOWNLOAD RULES «
» Section I. FeesThe entry fee for joining the RosterDoc.com Loaded Salary Cap League is $24.95.
Discounted trade bundles will be available for purchase at the RosterDoc.com Cashier. All trades must be purchased at the RosterDoc.com Cashier.
Trade Packages:
1 Trade - $2.50
5 Trades - $12.50
10 Trades - $22.50
20 Trades - $40
50 Trades - $90
75 Trades - $130
100 Trades - $160
» Section II. Selecting Your Roster
Player values are set on a weekly basis via the Player Market. Each GM will be given a $100 million payroll to work with each week. Your active roster (16 players) must stay at $100 million or less at all times. Player values will be listed next to each player. These players will remain on your team until you trade them off your team.
- Starting Lineup Consists of:
2 Quarterbacks
4 Runningbacks
4 Wide Receivers
2 Tight Ends
2 Kickers
2 Defense/Special Teams
- Bench -
Each team will have 3 bench slots. Players on your bench will have their salaries frozen the same way players on your active roster do. Additionally, the players on your bench do not count towards your $100 million payroll cap.
- Player Market -
Player values are set on a weekly basis via the Player Market. Once a player is acquired from the Player Market, his salary remains frozen for his tenure on your roster. For example, your starting QB is Carson Palmer. You acquired him from the Player Market at a salary of $5m. 2 weeks later, his salary increases to $6m according to the Player Market values. You will retain Palmer at his $5 million salary until you trade him off your roster. (The same holds true if Palmer's Player Market value decreases).
- Trades -
Each week, GMs have the important decision of trading players to and from their team. For example, if you have a QB that you think you are paying too much, you can trade him for a different QB. For each trade, you must use a Trade credit. Trade credits can be purchased at the RosterDoc.com cashier.
There is no limit to the amount of trades a GM can process. To trade a player, use the "Edit Roster" tab at the top of the page. Click the “Drop” button next to the name of the player that you wish to trade. You will be brought to the free agent screen, which will show a list of all players at that position as well as their salaries. Click the “Add” button next to the player you wish to add to your team. You can make as many trades from this screen as necessary. Trades are not subtracted from your account until you click "Apply To Roster".
Please note that all teams will have the ability to make unlimited trades for free until the start of Week 2. It is only until the start of Week 2 that purchased trade slots will have to be used.
» Section III. Scoring
The following is a breakdown on the scoring system. Please note that scoring will be rounded to the nearest 100th decimal place (a team can have a weekly score of 145.15):
| Lineup Requirements | |
| Offense | Other |
| 2 Quarterback | 2 Kicker |
| 4 Runningbacks | 2 Defensive Team |
| 4 Wide Receivers | 3 Reserve |
| 2 Tight End | |
| Passing | |
| Category | Points |
| Divide total passing yards by 20. Ex: 255 passing yards equals 12.75 points. | |
| Passing Touchdown | 4 points |
| Interception | -1 point |
| 2pt Conversion | 2 points |
| Rushing | |
| Category | Points |
| Divide total rushing yards by 10. Ex: 109 rushing yards equals 10.9 points. | |
| Rushing Touchdown | 6 points |
| 2pt Conversion | 2 points |
| Receiving | |
| Category | Points |
| Divide total receiving yards by 10. Ex: 76 receiving yards equals 7.6 points. | |
| Reception | 1 point |
| Receiving Touchdown | 6 points |
| 2pt Conversion | 2 points |
| Place Kicking | |
| Category | Points |
| Extra Point | 1 point |
| 1-39 Yard FG | 3 points |
| 40-49 Yard FG | 5 points |
| 50+ Yard FG | 6 points |
| Defense & Special Teams | |
| Category | Points |
| Sack | 1 point |
| Interception | 2 points |
| Fumble Recovery | 2 points |
| Safety | 2 points |
| Defense or Special Teams Touchdown* | 6 points |
| Points Against | .5 (one-half point) for every point under 20 allowed (Example: 10 points for a shutout, 13 points allowed equals 3.5 pts, 17 points allowed equals 1.5 points, etc.) |
*Defensive or special teams touchdown include: kickoff return, punt return, fumble return, interception return, blocked punt return and returns after a missed field goal.
Note 1: In plays that contain more than one turnover, fumble recovery points will be awarded to the recovery team's defense and special teams. For example, Team X's offense fumbles and Team Y's defense recovers, but then fumbles the ball back to team X's offense. In that scenario, team X's defense and special teams (as well as team Y's defense and special teams) are both awarded a fumble recovery.
Note 2: Touchdowns scored on fake field goals or fake punts do not count as Defense/Special Teams scoring. Touchdowns scored by the offensive team after a blocked punt or blocked field goal do not count as a Defense/Special teams score.
Note 3: Points allowed includes all points scored by the opposing team, regardless if the opposing team scores on offense, defense or special teams.
Note 4: In the unlikelihood of a scoring occurrence that is not covered in the RotoBowl rules, we will defer to the official game scoring.
Note 5: Special teams touchdowns will only be credited to Team Defense/Special teams.
Stat Changes & Official End of Week Rule
All weekly stats will be considered final on Fridays at 11:59PM Eastern. Occasionally, official NFL game stats will be altered several days after a game has ended. After each Friday at 11:59PM Eastern, no stat changes will be reflected in RotoBowl league games and standings. Please note that this deadline also applies to challenging any potential statistical errors made by RotoBowl League Staff. To challenge a statistic, you must call the RotoBowl office (877-768-6269) or email RotoBowl Staff by the deadline.
» Section IV. League Structure
Upon completing your initial roster, you will be randomly placed into a league of 25 teams. Throughout the regular season (weeks 1-12) you will compete for a berth into the Loaded Salary Cap Championship Tournament (weeks 13-17). The top 15 teams in each division will receive a berth into the Championship Tournament.
» Section V. Standings and Playoff Structure
- Regular Season Standings -
The Regular Season runs from Week 1-12 of the NFL season. League standings will be based on Victory Points. The RosterDoc.com Loaded Salary Cap League does not use a head-to-head system. Instead, you play each team in your league every week. The highest scoring team for the week receives 25 Victory Points that week; the 2nd highest scoring team for the week will receive 24 Victory Points; the 3rd highest scoring team of the week will receive 23 Victory Points that week, etc…. The lowest scoring team in the league for the week will receive 1 Victory Point for the week.
At the conclusion of Week 12, League Prizes will be awarded based on highest aggregate Victory Points out of all 25 teams in your league.
1st Place - $200
2nd Place - $50
3rd Place - $25
4th Place - Free 2012 Entry
- Determining the Championship Tournament Teams-
Beginning in Week 13, the RosterDoc. Loaded Salary Cap Playoff League will take place. The top 15 teams in each league according to Total Victory Points will advance to the Playoffs. Depending on your team’s standings within your league, you will receive a payroll bonus for the Playoffs:
If your team finishes in the following seeds during the regular season (Out of your 5 team division):
1st Place-3rd Place: $105 million payroll cap for Weeks 13-17
4th-6th Place: $103 million payroll cap for Weeks 13-17
7th-9th Place: $102 million payroll cap for Weeks 13-17
10th-12th Place: $101 million payroll cap for Weeks 13-17
13th-15th Place: $100 million payroll cap for Weeks 13-17
- Tiebreakers -
The tiebreakers for determining League Prizes Winners and Championship Tournament seeds are as follows:
1. Total Points Overall for the season to that point
2. Total Points of Active QBs for the most recent week
3. Coin Flip
» Section VI. Championship Tournament
The Championship Tournament will run from Weeks 13-17. Standings will be based on the cumulative points scored throughout this period (Week 13 score + Week 14 + Week 15 + Week 16 + Week 17). All teams will start with 0 points entering the Championship Tournament - regular season point totals will not be accounted for.
- Overall Prize Chart -
1st Place Grand Prize - $10,000
2nd Place - $2,000
3rd Palce - $1,000
4th Place - $500
5th Place - $200
6th Place - 10th Place - $75
11th Place - 15th Place - $25
16th Place - 20th Place - Free 2012 Entry
» Section VII. Deadlines and Important Dates
- Weekly Starting Times -
The week is considered to begin each Tuesday at 12:01 AM. The season schedule is as follows:
Week 1: Tuesday, September 6th through Monday September 12th.
Week 2: Tuesday, September 13th through Monday, September 19th
Week 3: Tuesday, September 20th through Monday, September 26th
Week 4: Tuesday, September 27th through Monday, October 3rd
Week 5: Tuesday, October 4th through Monday, October 10th
Week 6: Tuesday, October 11th through Monday, October 17th
Week 7: Tuesday, October 18th through Monday, October 24th
Week 8: Tuesday, October 25th through Monday, October 31st
Week 9: Tuesday, November 1st through Monday, November 7th
Week 10: Tuesday, November 8th through Monday, November 14th
Week 11: Tuesday, November 15th through Monday, November 21st
Week 12: Tuesday, November 22nd through Monday, November 28th
Week 13: Tuesday, November 29th through Monday, December 5th
Week 14: Tuesday, December 6th through Monday, December 12th
Week 15: Tuesday, December 13th through Monday, December 19th
Week 16: Tuesday, December 20th through Monday, December 26th
Week 17: Tuesday, December 27th through Monday, January 2nd
- Weekly Deadlines -
Players can be traded on/off your active roster at any time before their game begins that week. Once that player’s game begins for the week, he is locked on your team. This holds true for all players, regardless of the day of their game (Thursday, Saturday, Sunday, Monday, etc.).
- Cancelled / Postponed Games –
In the event of a cancelled or postponed game, players will still receive points for the week if the game is played before 11:59PM on Wednesday night following the originally scheduled game. If the game is not made up by the following Wednesday, players from those teams on active rosters will receive 0 points.






